GrapevineLARP

Home of the Grapevine LARP Administration Utility

Tag Archives: help

The Grapevine Users’ Guide

What is Grapevine? This program is a tool to help the administrators of live-action role-playing (LARP) games organize and maintain all the information that goes with the job. Grapevine catalogs players’ contact information and character sheets, stores descriptions of important game-world locations and items, and provides a framework upon which to build the flow of […]

Your Grapevine Game File

Game files are stored with the .gv3 extension. Grapevine files with the .gex extension are used to exchange Grapevine data with other users; they are discussed in this chapter under the heading “Data Exchange.” Both kinds of files internally organize game data using either a proprietary binary format (the default) or Extensible Markup Language (XML). […]

Data Exchange: Importing and Exporting

This command makes a window appear that you can use to save and load selected portions of Grapevine data. Use these “exchange files” to send information to other Grapevine users, or to load their data into your game. Saving Selected Data Ten tabs appear along the top of the window:  Game Settings, Players, Characters, Items, […]

Merge and Recent Files

Merge This option allows you to combine the contents of another Grapevine file with the file you’re working on. Choose it and a window appears from which you select the Grapevine game file that you want to merge in. If the two files contain any duplicate information, the merge feature will automatically choose to overwrite […]

Working with Player Information

The Players menu in the main Grapevine window offers a number of utilities for managing information about the people who play your game. Player List Window Choose “Players…” to summon a window listing all the players in your game. The list of players is at the left. Clicking a name displays some basic information about […]

Working with Characters

Maintaining character information is one of the most detail-oriented tasks that face a Storyteller, but Grapevine eases the task by organizing all the data within a few mouse-clicks’ reach. Character List Window This window, reached via “Character Sheets…” from the Characters menu, is your starting point for entering and maintaining character information. The list of […]

Character Sheet Basics

Grapevine has many different character sheet windows, each of which can hold multiple pages of information. Rather than go over each field of each window, this is an overview of the common features you’ll find. Character Name. This appears at the top of every character sheet window. Click the “Name” button beside it to rename the […]

Experience Histories

Every character sheet also has a tab labeled “XP.” Clicking this tab displays the character’s current and unspent experience totals above a history of all its earnings and expenditures. Note: The Experience tab is functionally identical to the Player Points tab in a Player Information window, only with a few more character-specific fields and menu options. […]

Counting Points on a Character

On the Experience tab of each character sheet is a small button labeled “Point Counting Aid.”  Click it to open a window designed to help with this task. The point counting window opens with a list on the left of all the numbers on the sheet.  It guesses the number of points spent on Physical […]