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Chronicle: Actions, Plots, and Rumors

For most games, the action doesn’t stop between sessions. The characters fill the intervening time with preparations, scheming and training. The secretive forces behind the plot continue to grow and evolve. As a Storyteller, your job is to coordinate all these complex factors to present a dynamic game world. Grapevine offers chronicle tools to help […]


The “Rumors…” selection in the Chronicle menu shows the Rumors window, in which you’ll supply your players with feedback about the world for the upcoming game session. The default display lists the dates of game sessions on the left, and on the right it lists rumors that have been written for the selected session. An […]